diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 23:55:33 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 23:55:33 -0300 |
| commit | c099174ff777d1bf5061f5cdc197ff17bd83fbb7 (patch) | |
| tree | c48689319a23398682db06558e3633759d79614f /src/server/game/Spells/Spell.cpp | |
| parent | 7c9722a4ae08b5f283f6a085a411e37604a7da9f (diff) | |
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2173d681f51..8e295028d34 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3151,11 +3151,11 @@ void Spell::_cast(bool skipCheck) // Let any pets know we've attacked something. Check DmgClass for harmful spells only // This prevents spells such as Hunter's Mark from triggering pet attack if (GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE) - if (Unit* unitTarget = m_targets.GetUnitTarget()) + if (Unit* target = m_targets.GetUnitTarget()) for (Unit* controlled : playerCaster->m_Controlled) if (Creature* cControlled = controlled->ToCreature()) if (cControlled->IsAIEnabled) - cControlled->AI()->OwnerAttacked(unitTarget); + cControlled->AI()->OwnerAttacked(target); } SetExecutedCurrently(true); @@ -3228,7 +3228,7 @@ void Spell::_cast(bool skipCheck) if (aura_effmask) { bool const triggered = m_triggeredByAuraSpell != nullptr; - if (DiminishingGroup diminishGroup = m_spellInfo->GetDiminishingReturnsGroupForSpell(triggered)) + if (m_spellInfo->GetDiminishingReturnsGroupForSpell(triggered)) { DiminishingReturnsType type = m_spellInfo->GetDiminishingReturnsGroupType(triggered); if (type == DRTYPE_ALL || (type == DRTYPE_PLAYER && target->IsAffectedByDiminishingReturns())) @@ -5576,7 +5576,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint if (!m_targets.GetUnitTarget() || m_targets.GetUnitTarget() == m_caster) return SPELL_FAILED_BAD_TARGETS; - uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue)); + dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue)); bool hasStealableAura = false; Unit::VisibleAuraMap const* visibleAuras = m_targets.GetUnitTarget()->GetVisibleAuras(); for (Unit::VisibleAuraMap::const_iterator itr = visibleAuras->begin(); itr != visibleAuras->end(); ++itr) |
