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authorariel- <ariel-@users.noreply.github.com>2018-01-22 23:55:33 -0300
committerariel- <ariel-@users.noreply.github.com>2018-01-22 23:55:33 -0300
commitc099174ff777d1bf5061f5cdc197ff17bd83fbb7 (patch)
treec48689319a23398682db06558e3633759d79614f /src/server/game/Spells/Spell.cpp
parent7c9722a4ae08b5f283f6a085a411e37604a7da9f (diff)
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 2173d681f51..8e295028d34 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3151,11 +3151,11 @@ void Spell::_cast(bool skipCheck)
// Let any pets know we've attacked something. Check DmgClass for harmful spells only
// This prevents spells such as Hunter's Mark from triggering pet attack
if (GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE)
- if (Unit* unitTarget = m_targets.GetUnitTarget())
+ if (Unit* target = m_targets.GetUnitTarget())
for (Unit* controlled : playerCaster->m_Controlled)
if (Creature* cControlled = controlled->ToCreature())
if (cControlled->IsAIEnabled)
- cControlled->AI()->OwnerAttacked(unitTarget);
+ cControlled->AI()->OwnerAttacked(target);
}
SetExecutedCurrently(true);
@@ -3228,7 +3228,7 @@ void Spell::_cast(bool skipCheck)
if (aura_effmask)
{
bool const triggered = m_triggeredByAuraSpell != nullptr;
- if (DiminishingGroup diminishGroup = m_spellInfo->GetDiminishingReturnsGroupForSpell(triggered))
+ if (m_spellInfo->GetDiminishingReturnsGroupForSpell(triggered))
{
DiminishingReturnsType type = m_spellInfo->GetDiminishingReturnsGroupType(triggered);
if (type == DRTYPE_ALL || (type == DRTYPE_PLAYER && target->IsAffectedByDiminishingReturns()))
@@ -5576,7 +5576,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
if (!m_targets.GetUnitTarget() || m_targets.GetUnitTarget() == m_caster)
return SPELL_FAILED_BAD_TARGETS;
- uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue));
+ dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue));
bool hasStealableAura = false;
Unit::VisibleAuraMap const* visibleAuras = m_targets.GetUnitTarget()->GetVisibleAuras();
for (Unit::VisibleAuraMap::const_iterator itr = visibleAuras->begin(); itr != visibleAuras->end(); ++itr)