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authorShauren <shauren.trinity@gmail.com>2013-08-15 16:37:18 +0200
committerShauren <shauren.trinity@gmail.com>2013-08-15 16:37:18 +0200
commitc52f9aa3157bddc7dffb67ac03b3bfdf7977c55c (patch)
treecffd68d7f524fa79d8da7fc117c385f6a984d290 /src/server/game/Spells/Spell.cpp
parentd1bb6da668c15e6b359c7b1ef0287d1004fcbe58 (diff)
Core/Spells: Refactored SpellInfo::CalcCastTime() to prevent accidental mod charge losses caused by its incorrect usage
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 82460b7b218..be88179b168 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3050,18 +3050,20 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered
// Prepare data for triggers
prepareDataForTriggerSystem(triggeredByAura);
- if (m_caster->GetTypeId() == TYPEID_PLAYER)
- m_caster->ToPlayer()->SetSpellModTakingSpell(this, true);
- // calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
- m_casttime = m_spellInfo->CalcCastTime(m_caster, this);
- if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ if (Player* player = m_caster->ToPlayer())
{
- m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
-
- // Set casttime to 0 if .cheat casttime is enabled.
- if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_CASTTIME))
- m_casttime = 0;
+ if (!m_caster->ToPlayer()->GetCommandStatus(CHEAT_CASTTIME))
+ {
+ m_caster->ToPlayer()->SetSpellModTakingSpell(this, true);
+ // calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
+ m_casttime = m_spellInfo->CalcCastTime(this);
+ m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
+ }
+ else
+ m_casttime = 0; // Set cast time to 0 if .cheat casttime is enabled.
}
+ else
+ m_casttime = m_spellInfo->CalcCastTime(this);
// don't allow channeled spells / spells with cast time to be casted while moving
// (even if they are interrupted on moving, spells with almost immediate effect get to have their effect processed before movement interrupter kicks in)