diff options
author | Spp <spp@jorge.gr> | 2012-10-30 10:30:05 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-10-30 10:30:05 +0100 |
commit | c97fc99e1683edc4a5b177119ba7a775cf7a19a1 (patch) | |
tree | 16007f950c058d3c6963e2924981d7bbe5a3c898 /src/server/game/Spells/Spell.cpp | |
parent | 59a828b49ed1e07bd5d705e3d3aa1a6d110be8fc (diff) | |
parent | cd8e9dfb5213f6e299065cc1f87535a26c2f2936 (diff) |
Merge branch 'master' into 4.3.4
Note: What a bad automatic merge!!! needed to fix a lot of stuff... grrr
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/ChannelHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 8ed95ae9530..1a565dacad9 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4281,14 +4281,16 @@ void Spell::SendResurrectRequest(Player* target) { // get ressurector name for creature resurrections, otherwise packet will be not accepted // for player resurrections the name is looked up by guid - char const* resurrectorName = m_caster->GetTypeId() == TYPEID_PLAYER ? "" : m_caster->GetNameForLocaleIdx(target->GetSession()->GetSessionDbLocaleIndex()); + std::string const sentName(m_caster->GetTypeId() == TYPEID_PLAYER + ? "" + : m_caster->GetNameForLocaleIdx(target->GetSession()->GetSessionDbLocaleIndex())); - WorldPacket data(SMSG_RESURRECT_REQUEST, (8+4+strlen(resurrectorName)+1+1+1+4)); - data << uint64(m_caster->GetGUID()); // resurrector guid - data << uint32(strlen(resurrectorName) + 1); + WorldPacket data(SMSG_RESURRECT_REQUEST, (8+4+sentName.size()+1+1+1+4)); + data << uint64(m_caster->GetGUID()); + data << uint32(sentName.size() + 1); - data << resurrectorName; - data << uint8(0); // use timer according to client symbols + data << sentName; + data << uint8(0); // null terminator data << uint8(m_caster->GetTypeId() == TYPEID_PLAYER ? 0 : 1); // "you'll be afflicted with resurrection sickness" // override delay sent with SMSG_CORPSE_RECLAIM_DELAY, set instant resurrection for spells with this attribute |