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authorShauren <none@none>2010-10-24 21:27:02 +0200
committerShauren <none@none>2010-10-24 21:27:02 +0200
commitd03aeab9ad4b9002b513be0d6b9552e6f653b6cb (patch)
treed6a5f24a3b158f291b7d74f9c509232972aab2b1 /src/server/game/Spells/Spell.cpp
parent07fa1bcbdfe65def200c640a6f3e52b755c3b603 (diff)
Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 61a2a17b4d1..7a449062444 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2207,7 +2207,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
dist = (float)target->GetSpellRadiusForTarget(target, sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
if (dist < objSize)
dist = objSize;
- else if (cur == TARGET_DEST_CASTER_RANDOM)
+ else if (cur == TARGET_DEST_TARGET_RANDOM)
dist = objSize + (dist - objSize) * (float)rand_norm();
switch(cur)