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| author | Shauren <shauren.trinity@gmail.com> | 2016-02-02 19:13:04 +0100 | 
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-02-02 19:13:04 +0100 | 
| commit | db0b8bf24e2b8eb87e6aed7b031ebe138717403d (patch) | |
| tree | 0bc958e6328df57af2072d412f129163bb536d66 /src/server/game/Spells/Spell.cpp | |
| parent | 46addc21cda6efa706ee454596b5ccae9b2e69d2 (diff) | |
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
Note: Extracting maps is required
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0be2fed3424..1cef132fcda 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5501,7 +5501,7 @@ SpellCastResult Spell::CheckCast(bool strict)                  if (m_originalCaster && m_originalCaster->GetTypeId() == TYPEID_PLAYER && m_originalCaster->IsAlive())                  {                      Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(m_originalCaster->GetZoneId()); -                    if (AreaTableEntry const* area = GetAreaEntryByAreaID(m_originalCaster->GetAreaId())) +                    if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(m_originalCaster->GetAreaId()))                          if (area->Flags[0] & AREA_FLAG_NO_FLY_ZONE  || (Bf && !Bf->CanFlyIn()))                              return (_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_DONT_REPORT : SPELL_FAILED_NOT_HERE;                  }  | 
