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authorShauren <shauren.trinity@gmail.com>2023-08-28 10:12:09 +0200
committerShauren <shauren.trinity@gmail.com>2023-08-28 10:12:09 +0200
commitca16d0800c281e87b309c3b695f67c40d5b1d0f8 (patch)
tree0e7fc92d5ce0c18262a559680e7d7bc59629d21e /src/server/game/Spells/SpellDefines.h
parentaa278017e8bcb87411b8def5dcceb72d178dfafc (diff)
Core/Spells: Merge TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS functionality into TRIGGERED_IGNORE_CAST_IN_PROGRESS as they are always used together (and missing one of them in scripts is a common enough mistake)
* Also fixes Ray of Frost being interrupted by casting Shimmer
Diffstat (limited to 'src/server/game/Spells/SpellDefines.h')
-rw-r--r--src/server/game/Spells/SpellDefines.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellDefines.h b/src/server/game/Spells/SpellDefines.h
index 2e209838c9f..caa2ef5ddd3 100644
--- a/src/server/game/Spells/SpellDefines.h
+++ b/src/server/game/Spells/SpellDefines.h
@@ -249,10 +249,10 @@ enum TriggerCastFlags : uint32
TRIGGERED_IGNORE_CAST_IN_PROGRESS = 0x00000020, //!< Will not check if a current cast is in progress
// reuse = 0x00000040,
TRIGGERED_CAST_DIRECTLY = 0x00000080, //!< In Spell::prepare, will be cast directly without setting containers for executed spell
- TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS = 0x00000100, //!< Will ignore interruptible aura's at cast
+ // reuse = 0x00000100,
TRIGGERED_IGNORE_SET_FACING = 0x00000200, //!< Will not adjust facing to target (if any)
TRIGGERED_IGNORE_SHAPESHIFT = 0x00000400, //!< Will ignore shapeshift checks
- // reuse
+ // reuse = 0x00000800,
TRIGGERED_DISALLOW_PROC_EVENTS = 0x00001000, //!< Disallows proc events from triggered spell (default)
TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE = 0x00002000, //!< Will ignore mounted/on vehicle restrictions
// reuse = 0x00004000,