diff options
author | Ovahlord <dreadkiller@gmx.de> | 2023-11-28 02:00:51 +0100 |
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committer | Ovahlord <dreadkiller@gmx.de> | 2023-11-28 02:00:51 +0100 |
commit | 00c1f57c8bcd22bbf202f921d9670b1af9c3b3fd (patch) | |
tree | 05e305cea0fb7a8f0075056f69e32a4e542f4153 /src/server/game/Spells/SpellEffects.cpp | |
parent | bbb320f39013bb540d69a36fe7be72c1ac6ba9d3 (diff) |
Core/Items: restore item random properties handling
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d6a7e320cd1..4984c56ab60 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1365,7 +1365,7 @@ void Spell::DoCreateItem(uint32 itemId, ItemContext context /*= ItemContext::NON if (num_to_add) { // create the new item and store it - Item* pItem = player->StoreNewItem(dest, newitemid, true, GuidSet(), context); + Item* pItem = player->StoreNewItem(dest, newitemid, true, sItemEnchantmentMgr->GenerateRandomProperties(newitemid), GuidSet(), context); // was it successful? return error if not if (!pItem) |