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authorShauren <shauren.trinity@gmail.com>2023-06-17 16:29:59 +0200
committerShauren <shauren.trinity@gmail.com>2023-06-17 16:29:59 +0200
commit0fb8765a6638fd947b59fce44d5c31251d0cdadd (patch)
tree0414c93f15f760f755b559edb654be3c9865eb1d /src/server/game/Spells/SpellEffects.cpp
parenta97cdfc8f5dedc4be1998f0b1667b519fb1ce33b (diff)
Core/Items: Item bonus generation improvements
* Pass ItemContext to item creation wherever possible * Support scaling item levels with m+ keystone levels (not used currently) * Fixed item link validation when client sends it as default uninitialized bonus list with context only * Support scaling items depending on current active season (seasons not implemented) * Implemented content tuning redirection
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index e9ffb75cac7..3ac7951aa29 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1271,7 +1271,7 @@ void Spell::EffectHealthLeech()
}
}
-void Spell::DoCreateItem(uint32 itemId, ItemContext context /*= ItemContext::NONE*/, std::vector<int32> const& bonusListIDs /*= std::vector<int32>()*/)
+void Spell::DoCreateItem(uint32 itemId, ItemContext context /*= ItemContext::NONE*/, std::vector<int32> const* bonusListIDs /*= nullptr*/)
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
@@ -5383,7 +5383,7 @@ void Spell::EffectCreateHeirloomItem()
std::vector<int32> bonusList;
bonusList.push_back(collectionMgr->GetHeirloomBonus(m_misc.Raw.Data[0]));
- DoCreateItem(m_misc.Raw.Data[0], ItemContext::NONE, bonusList);
+ DoCreateItem(m_misc.Raw.Data[0], ItemContext::NONE, &bonusList);
ExecuteLogEffectCreateItem(SpellEffectName(effectInfo->Effect), m_misc.Raw.Data[0]);
}