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authorMachiavelli <machiavelli.trinity@gmail.com>2011-02-23 18:17:20 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-02-23 18:17:20 +0100
commit102c089ab8ac87c278a546edfd6a9225dfa5cc6f (patch)
treeef0544e780f02126dd5aec8de5fc3842e49782f5 /src/server/game/Spells/SpellEffects.cpp
parent550f59e05f81f9b898c463b4379ff72a4d7b0fa6 (diff)
Scripts/Kologarn:
- Correct target limitation for Focused Eyebeam - Correct target selection and limitation for Stone Grip ** Fixes random teleports to the "safe spot" caused by aura unapply when that player wasn't intended as target. ** Stone Grip will only target the main tank if there's no one else in range. - Despawn Rubbles on encounter reset/complete - Use elegant MotionMaster::MoveJump instead of NearTeleportTo when releasing Stone Grip target DB/NPC Templates: - Add civilian flag for Armsweep Stalker and Rubble Stalker Other: - Fix 2011_02_23_2_world_conditions.sql to comply to standards - Cleanup affected code
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 4c0fec17774..dc1c1f78b12 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1633,13 +1633,6 @@ void Spell::EffectForceCast(SpellEffIndex effIndex)
}
}
- switch (triggered_spell_id)
- {
- case 62056: case 63985: // Stone Grip Forcecast (10m, 25m)
- unitTarget->CastSpell(unitTarget, spellInfo, true); // Don't send m_originalCasterGUID param here or underlying
- return; // AureEffect::HandleAuraControlVehicle will fail on caster == target
- }
-
Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget);
caster->CastSpell(unitTarget, spellInfo, true, NULL, NULL, m_originalCasterGUID);