aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellEffects.cpp
diff options
context:
space:
mode:
authorclick <none@none>2010-07-28 19:40:37 +0200
committerclick <none@none>2010-07-28 19:40:37 +0200
commit140bc313d2663fb0e05ad4a81c22b0b13e0bb971 (patch)
tree86c7277adcebea392aeb995531a9214472f7b162 /src/server/game/Spells/SpellEffects.cpp
parentc595eb8ae9c7c272dfc72d688acb0ec8cb5f2de9 (diff)
parentf7a65d6e83696b5765ad43dde25146ff4f03502c (diff)
branchmerge - urgh!
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index f5c590f891a..5a33026bdb9 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2776,6 +2776,9 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
}
}
}
+ // Lifebloom - final heal coef multiplied by original DoT stack
+ else if (m_spellInfo->Id == 33778)
+ addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL, m_spellValue->EffectBasePoints[1]);
// Riptide - increase healing done by Chain Heal
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x100)
{