diff options
author | Michael <michaelneubert1988@gmail.com> | 2014-05-25 21:52:27 +0200 |
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committer | Michael <michaelneubert1988@gmail.com> | 2014-05-25 21:52:27 +0200 |
commit | 15efe08a60d3ccb277dde03abc6cce562ad0b44b (patch) | |
tree | 9c2a48c3e55a000205ed0f3159d0684f29a0d994 /src/server/game/Spells/SpellEffects.cpp | |
parent | 49a17c6282fac3d2636e3db740b1a6960fb387ba (diff) | |
parent | c06dc7d37aa8c795ff505550a7bc388d2a66ecac (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Reputation/ReputationMgr.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Weather/Weather.cpp
src/server/game/Weather/WeatherMgr.cpp
src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
src/server/scripts/Spells/spell_hunter.cpp
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 9c6b69ef7d7..8dfa017467a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -280,7 +280,7 @@ void Spell::EffectResurrectNew(SpellEffIndex effIndex) Player* target = unitTarget->ToPlayer(); - if (target->IsRessurectRequested()) // already have one active request + if (target->IsResurrectRequested()) // already have one active request return; uint32 health = damage; @@ -4254,7 +4254,7 @@ void Spell::EffectResurrect(SpellEffIndex effIndex) Player* target = unitTarget->ToPlayer(); - if (target->IsRessurectRequested()) // already have one active request + if (target->IsResurrectRequested()) // already have one active request return; uint32 health = target->CountPctFromMaxHealth(damage); @@ -5713,7 +5713,7 @@ void Spell::EffectResurrectWithAura(SpellEffIndex effIndex) if (unitTarget->IsAlive()) return; - if (target->IsRessurectRequested()) // already have one active request + if (target->IsResurrectRequested()) // already have one active request return; uint32 health = target->CountPctFromMaxHealth(damage); |