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authorMichael <michaelneubert1988@gmail.com>2014-05-25 21:52:27 +0200
committerMichael <michaelneubert1988@gmail.com>2014-05-25 21:52:27 +0200
commit15efe08a60d3ccb277dde03abc6cce562ad0b44b (patch)
tree9c2a48c3e55a000205ed0f3159d0684f29a0d994 /src/server/game/Spells/SpellEffects.cpp
parent49a17c6282fac3d2636e3db740b1a6960fb387ba (diff)
parentc06dc7d37aa8c795ff505550a7bc388d2a66ecac (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Item/Item.cpp src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Handlers/MiscHandler.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Reputation/ReputationMgr.cpp src/server/game/Server/Protocol/Opcodes.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/SpellEffects.cpp src/server/game/Weather/Weather.cpp src/server/game/Weather/WeatherMgr.cpp src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp src/server/scripts/Spells/spell_hunter.cpp
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 9c6b69ef7d7..8dfa017467a 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -280,7 +280,7 @@ void Spell::EffectResurrectNew(SpellEffIndex effIndex)
Player* target = unitTarget->ToPlayer();
- if (target->IsRessurectRequested()) // already have one active request
+ if (target->IsResurrectRequested()) // already have one active request
return;
uint32 health = damage;
@@ -4254,7 +4254,7 @@ void Spell::EffectResurrect(SpellEffIndex effIndex)
Player* target = unitTarget->ToPlayer();
- if (target->IsRessurectRequested()) // already have one active request
+ if (target->IsResurrectRequested()) // already have one active request
return;
uint32 health = target->CountPctFromMaxHealth(damage);
@@ -5713,7 +5713,7 @@ void Spell::EffectResurrectWithAura(SpellEffIndex effIndex)
if (unitTarget->IsAlive())
return;
- if (target->IsRessurectRequested()) // already have one active request
+ if (target->IsResurrectRequested()) // already have one active request
return;
uint32 health = target->CountPctFromMaxHealth(damage);