diff options
author | Intel <chemicstry@gmail.com> | 2014-11-14 14:47:20 +0200 |
---|---|---|
committer | Nayd <dnpd.dd@gmail.com> | 2014-11-15 04:27:37 +0000 |
commit | 1e51d22d2990c69c4725133733c99599ddb0abd1 (patch) | |
tree | 93a35434839f0c350084e514ede50a1af4c8371a /src/server/game/Spells/SpellEffects.cpp | |
parent | b5236a6cdc0161e4240435280b388868f443c9b2 (diff) |
Core/DataStores: Updated Item DataStores
Signed-off-by: Nayd <dnpd.dd@gmail.com>
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index de1107bd428..9c12abbe6e2 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2509,7 +2509,7 @@ void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex) else { // do not increase skill if vellum used - if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)) + if (!(m_CastItem && m_CastItem->GetTemplate()->Flags[0] & ITEM_PROTO_FLAG_TRIGGERED_CAST)) player->UpdateCraftSkill(m_spellInfo->Id); uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; @@ -4957,7 +4957,7 @@ void Spell::EffectProspecting(SpellEffIndex /*effIndex*/) if (!player) return; - if (!itemTarget || !(itemTarget->GetTemplate()->Flags & ITEM_PROTO_FLAG_PROSPECTABLE)) + if (!itemTarget || !(itemTarget->GetTemplate()->Flags[0] & ITEM_PROTO_FLAG_PROSPECTABLE)) return; if (itemTarget->GetCount() < 5) @@ -4982,7 +4982,7 @@ void Spell::EffectMilling(SpellEffIndex /*effIndex*/) if (!player) return; - if (!itemTarget || !(itemTarget->GetTemplate()->Flags & ITEM_PROTO_FLAG_MILLABLE)) + if (!itemTarget || !(itemTarget->GetTemplate()->Flags[0] & ITEM_PROTO_FLAG_MILLABLE)) return; if (itemTarget->GetCount() < 5) @@ -5640,8 +5640,8 @@ void Spell::EffectRechargeManaGem(SpellEffIndex /*effIndex*/) if (Item* pItem = player->GetItemByEntry(item_id)) { - for (int x = 0; x < MAX_ITEM_PROTO_SPELLS; ++x) - pItem->SetSpellCharges(x, pProto->Spells[x].SpellCharges); + for (int x = 0; x < pProto->Effects.size(); ++x) + pItem->SetSpellCharges(x, pProto->Effects[x].Charges); pItem->SetState(ITEM_CHANGED, player); } } |