aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellEffects.cpp
diff options
context:
space:
mode:
authorModoX <moardox@gmail.com>2024-01-08 21:51:46 +0100
committerfunjoker <funjoker109@gmail.com>2024-01-09 20:45:32 +0100
commit4fe41bba8e7ffaa514856c51218df26784ecb0f6 (patch)
tree70a77d4071a9536b4d8e5b272ece36f66fc280a1 /src/server/game/Spells/SpellEffects.cpp
parent82b605645b96722b92b8200ed90503cb87bf7aa7 (diff)
Core/Creatures: Added possibility to automatically despawn personal summons on quest remove (#29114)
(cherry picked from commit b3dce0ac08d4f740505037aff2cad7685444db15)
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 94f829086b5..450bcfd7757 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4038,6 +4038,7 @@ void Spell::EffectQuestClear()
player->RemoveActiveQuest(quest_id, false);
player->RemoveRewardedQuest(quest_id);
+ player->DespawnPersonalSummonsForQuest(quest_id);
sScriptMgr->OnQuestStatusChange(player, quest_id);
sScriptMgr->OnQuestStatusChange(player, quest, oldStatus, QUEST_STATUS_NONE);