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authorShauren <shauren.trinity@gmail.com>2022-10-05 20:04:15 +0200
committerShauren <shauren.trinity@gmail.com>2022-10-05 20:04:15 +0200
commit5f1a4cf9044d9ad65b49eb859ec36e1f62c2be10 (patch)
tree1a28a863c2e3e9feaaa6d0559ea6dcfe69b884e9 /src/server/game/Spells/SpellEffects.cpp
parentbdf22f955d71d5b96764894f8b67133bbdbab18f (diff)
Core/Loot: Set loot dungeon encounter id before generating
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 9bc89995523..20c4bc88c24 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1570,13 +1570,13 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype)
loot = new Loot(gameObjTarget->GetMap(), guid, loottype, groupRules ? group : nullptr);
gameObjTarget->m_loot.reset(loot);
+ loot->SetDungeonEncounterId(gameObjTarget->GetGOInfo()->chest.DungeonEncounter);
loot->FillLoot(lootId, LootTemplates_Gameobject, player, !groupRules, false, gameObjTarget->GetLootMode(), gameObjTarget->GetMap()->GetDifficultyLootItemContext());
if (gameObjTarget->GetLootMode() > 0)
if (GameObjectTemplateAddon const* addon = gameObjTarget->GetTemplateAddon())
loot->generateMoneyLoot(addon->Mingold, addon->Maxgold);
- loot->SetDungeonEncounterId(gameObjTarget->GetGOInfo()->chest.DungeonEncounter);
}
/// @todo possible must be moved to loot release (in different from linked triggering)