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| author | Shauren <shauren.trinity@gmail.com> | 2015-02-03 20:10:12 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-02-03 20:10:12 +0100 |
| commit | 663052dd7202b3ef118f7c68c7ba183889508d19 (patch) | |
| tree | e3b45b34a60208aef32c3f265b63d14e83bf2aab /src/server/game/Spells/SpellEffects.cpp | |
| parent | 72fe4890b6e13ea3107be30d5f8e777586c0c824 (diff) | |
Core/Players: Resetting talents will no longer reset character specialization
* Fixed level requirements for specialization spells
Closes #14014
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 7c5ab810ce4..4e52adf9944 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5769,7 +5769,7 @@ void Spell::EffectCreateAreaTrigger(SpellEffIndex /*effIndex*/) delete areaTrigger; } -void Spell::EffectRemoveTalent(SpellEffIndex effIndex) +void Spell::EffectRemoveTalent(SpellEffIndex /*effIndex*/) { if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; |
