diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-02-21 13:08:33 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-02-21 13:08:33 +0100 |
| commit | 68fceee10e6eede180ca444a2a7f2af2fe4ba5dc (patch) | |
| tree | 5797248d23c302502f304c1f3614d8aaa6f08172 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 6ff1764084d9234f35609a227567875cd95561a1 (diff) | |
Core/Spells: Removed leftovers of old cooldown handling
* Use ItemEffect.db2 data directly instead of copying it to another structure
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c08b3e6ec23..db332f2fc49 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5655,8 +5655,8 @@ void Spell::EffectRechargeManaGem(SpellEffIndex /*effIndex*/) if (Item* pItem = player->GetItemByEntry(item_id)) { - for (size_t x = 0; x < pProto->Effects.size(); ++x) - pItem->SetSpellCharges(x, pProto->Effects[x].Charges); + for (size_t x = 0; x < pProto->Effects.size() && x < 5; ++x) + pItem->SetSpellCharges(x, pProto->Effects[x]->Charges); pItem->SetState(ITEM_CHANGED, player); } } |
