aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellEffects.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2010-08-21 21:00:06 +0200
committerQAston <none@none>2010-08-21 21:00:06 +0200
commit77bd968c63cc0381c92d4c9e5c8fa4000dadd9dd (patch)
tree4d13653396e3c8bc844fde6707ecc61caeece6cf /src/server/game/Spells/SpellEffects.cpp
parentc3343638cb99865e27c916ba3315aa62ad654e81 (diff)
*Remove some unused containers from Spell class.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 46e01b38958..bb634d62442 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1773,7 +1773,7 @@ void Spell::EffectDummy(uint32 i)
}
targets.setUnitTarget(unitTarget);
- Spell* spell = new Spell(m_caster, spellInfo, triggered, m_originalCasterGUID, NULL, true);
+ Spell* spell = new Spell(m_caster, spellInfo, triggered, m_originalCasterGUID, true);
if (bp) spell->m_currentBasePoints[0] = SpellMgr::CalculateSpellEffectBaseAmount(bp, spellInfo, 0);
spell->prepare(&targets);
}
@@ -1957,8 +1957,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
if (unitTarget->ToPlayer()->HasSpellCooldown(spellId))
unitTarget->ToPlayer()->RemoveSpellCooldown(spellId);
- // Push stealth to list because it must be handled after combat remove
- m_TriggerSpells.push_back(spellInfo);
+ triggered_spell_id = spellId;
return;
}
// Demonic Empowerment -- succubus