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authorShauren <shauren.trinity@gmail.com>2013-05-17 21:30:02 +0200
committerShauren <shauren.trinity@gmail.com>2013-05-17 21:30:02 +0200
commit7d4670341387568e89d21a8e0d702230e0ab962d (patch)
treef6e409bb8899dc546fcf96a53abbd5bb025bda43 /src/server/game/Spells/SpellEffects.cpp
parent8be181c7e60daf9833044da61b379c2136892c37 (diff)
Core/Misc: Another batch of fixes for issues found by static analysis
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index e96156d85b5..db6263a8062 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5695,7 +5695,7 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex)
if ((player->GetRuneCooldown(l) && player->GetCurrentRune(l) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) && (player->GetRuneCooldown(l+1) && player->GetCurrentRune(l+1) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)))
{
// Should always update the rune with the lowest cd
- if (player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1))
+ if (l + 1 < MAX_RUNES && player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1))
l++;
player->SetRuneCooldown(l, 0);
--count;