diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-12-21 00:40:08 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-12-21 00:40:08 +0100 |
commit | 884662a75a901af6f61cab9efc171d052e8042f4 (patch) | |
tree | 1c5abfdd632ec8951ca57c09b3a04bf561e93e6a /src/server/game/Spells/SpellEffects.cpp | |
parent | 07bf6bff8946d24b202b20a846cbb9d7267abde5 (diff) |
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing spell script hooks
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index fcd1dbc7f0b..bf21eaecc1f 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2876,7 +2876,7 @@ void Spell::EffectWeaponDmg() weaponDamage = std::max(weaponDamage, 0); // Add melee damage bonuses (also check for negative) - weaponDamage = unitCaster->MeleeDamageBonusDone(unitTarget, weaponDamage, m_attackType, SPELL_DIRECT_DAMAGE, m_spellInfo, mechanic, m_spellSchoolMask, this); + weaponDamage = unitCaster->MeleeDamageBonusDone(unitTarget, weaponDamage, m_attackType, SPELL_DIRECT_DAMAGE, m_spellInfo, effectInfo, mechanic, m_spellSchoolMask, this); m_damage += unitTarget->MeleeDamageBonusTaken(unitCaster, weaponDamage, m_attackType, SPELL_DIRECT_DAMAGE, m_spellInfo); } |