diff options
author | azazel <none@none> | 2010-08-05 22:08:07 +0600 |
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committer | azazel <none@none> | 2010-08-05 22:08:07 +0600 |
commit | 885fc368fdef08dbe3687c0b4c21a6ac09906fed (patch) | |
tree | e3cf3ad44f89d442280acddc0d2685b6b02aaafb /src/server/game/Spells/SpellEffects.cpp | |
parent | a042b972ed3361393fe3e7ce4e177073021bcfc9 (diff) |
* Implement item limit category (based on changes by VladimirMangos)
* Additional check for HandleAutoBankItemOpcode (thanks to VladimitMangos)
* Properly show empty vendor list for empty item list (author: a1ien)
* More stricted checks for store operations (thanks to VladimirMangos)
* Prevent autostoring of not empty bags (thanks to L1ghtGu4rd)
Changes need testing. Please post bugs on our tracker.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 4bfd8a44175..9fd56495db3 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2878,7 +2878,7 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) else { // if not created by another reason from full inventory or unique items amount limitation - player->SendEquipError(msg, NULL, NULL); + player->SendEquipError(msg, NULL, NULL, newitemid); return; } } |