diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-07-01 20:18:02 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2020-08-13 22:46:44 +0200 |
commit | 8be23fcbbdf26e8169defd761e61765f301bebe0 (patch) | |
tree | 6309b79f7dd617a8ddc801624dbbd4ed7ac22174 /src/server/game/Spells/SpellEffects.cpp | |
parent | 2c99678118798279372f17d4bb5f5a88ac95c413 (diff) |
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
* Combat/Threat rewrite (PR #19930) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
(cherry picked from commit e2a1ccd118d129b96e09ff1a15ed0adb1d4a3897)
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 728c7b6911e..5276bb187be 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2214,7 +2214,7 @@ void Spell::EffectDistract(SpellEffIndex /*effIndex*/) return; // Check for possible target - if (!unitTarget || unitTarget->IsInCombat()) + if (!unitTarget || unitTarget->IsEngaged()) return; // target must be OK to do this @@ -2730,17 +2730,17 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) return; } - if (!unitTarget->getThreatManager().getOnlineContainer().empty()) + if (!unitTarget->GetThreatManager().getOnlineContainer().empty()) { // Also use this effect to set the taunter's threat to the taunted creature's highest value - float myThreat = unitTarget->getThreatManager().getThreat(m_caster); - float topThreat = unitTarget->getThreatManager().getOnlineContainer().getMostHated()->getThreat(); + float myThreat = unitTarget->GetThreatManager().getThreat(m_caster); + float topThreat = unitTarget->GetThreatManager().getOnlineContainer().getMostHated()->getThreat(); if (topThreat > myThreat) - unitTarget->getThreatManager().doAddThreat(m_caster, topThreat - myThreat); + unitTarget->GetThreatManager().doAddThreat(m_caster, topThreat - myThreat); //Set aggro victim to caster - if (HostileReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) - unitTarget->getThreatManager().setCurrentVictim(forcedVictim); + if (HostileReference* forcedVictim = unitTarget->GetThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) + unitTarget->GetThreatManager().setCurrentVictim(forcedVictim); } if (unitTarget->ToCreature()->IsAIEnabled && !unitTarget->ToCreature()->HasReactState(REACT_PASSIVE)) @@ -2950,7 +2950,7 @@ void Spell::EffectThreat(SpellEffIndex /*effIndex*/) if (!unitTarget->CanHaveThreatList()) return; - unitTarget->AddThreat(m_caster, float(damage)); + unitTarget->GetThreatManager().AddThreat(m_caster, float(damage)); } void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) @@ -4589,7 +4589,7 @@ void Spell::EffectModifyThreatPercent(SpellEffIndex /*effIndex*/) if (!unitTarget) return; - unitTarget->getThreatManager().modifyThreatPercent(m_caster, damage); + unitTarget->GetThreatManager().ModifyThreatByPercent(m_caster, damage); } void Spell::EffectTransmitted(SpellEffIndex effIndex) |