diff options
| author | Shauren <none@none> | 2010-07-22 17:31:27 +0200 |
|---|---|---|
| committer | Shauren <none@none> | 2010-07-22 17:31:27 +0200 |
| commit | 903a3cbe76e570cabbc592db83bbbead97905631 (patch) | |
| tree | 2c154f3f1d1956258baa2714a7a61f612744b63d /src/server/game/Spells/SpellEffects.cpp | |
| parent | 3f9086fb4ff6518d75f2e494ebfb9d46c2839e85 (diff) | |
Shaman totem models are now different depending on race
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 4d6bd7b5fe5..f2e1beed478 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3757,6 +3757,11 @@ void Spell::EffectSummonType(uint32 i) && properties->Slot >= SUMMON_SLOT_TOTEM && properties->Slot < MAX_TOTEM_SLOT) { + // set display id depending on race + uint32 displayId = m_originalCaster->GetModelForTotem(PlayerTotemType(properties->Id)); + summon->SetNativeDisplayId(displayId); + summon->SetDisplayId(displayId); + //summon->SendUpdateToPlayerm_originalCaster->ToPlayer(); WorldPacket data(SMSG_TOTEM_CREATED, 1+8+4+4); data << uint8(properties->Slot-1); |
