diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 20:21:12 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-07-21 21:06:54 +0200 |
| commit | 92e95ddf558db5fdcdf3c54ecd1d694da92c3a44 (patch) | |
| tree | bec8b4dd2685a5e7f4d2d11f778211d4a8e15a29 /src/server/game/Spells/SpellEffects.cpp | |
| parent | c050c4f968b686a37003636861c2312b528081be (diff) | |
Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)
(cherrypicked from 9e1b286984c63b801561a67dd4eae7910ec1af10)
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 9a93e2358a5..2abc32d1619 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -22,6 +22,7 @@ #include "Battleground.h" #include "BattlegroundMgr.h" #include "BattlePetMgr.h" +#include "CellImpl.h" #include "CombatLogPackets.h" #include "CombatPackets.h" #include "Common.h" @@ -36,6 +37,7 @@ #include "GameObjectAI.h" #include "Garrison.h" #include "GossipDef.h" +#include "GridNotifiers.h" #include "Group.h" #include "Guild.h" #include "InstanceScript.h" @@ -4089,9 +4091,28 @@ void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/) if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) return; + float dist = m_caster->GetVisibilityRange(); + + // clear focus + WorldPackets::Combat::BreakTarget breakTarget; + breakTarget.UnitGUID = m_caster->GetGUID(); + Trinity::MessageDistDelivererToHostile notifierBreak(m_caster, breakTarget.Write(), dist); + Cell::VisitWorldObjects(m_caster, notifierBreak, dist); + + // and selection WorldPackets::Spells::ClearTarget clearTarget; clearTarget.Guid = m_caster->GetGUID(); - m_caster->SendMessageToSet(clearTarget.Write(), true); + Trinity::MessageDistDelivererToHostile notifierClear(m_caster, clearTarget.Write(), dist); + Cell::VisitWorldObjects(m_caster, notifierClear, dist); + + // we should also force pets to remove us from current target + Unit::AttackerSet attackerSet; + for (Unit::AttackerSet::const_iterator itr = m_caster->getAttackers().begin(); itr != m_caster->getAttackers().end(); ++itr) + if ((*itr)->GetTypeId() == TYPEID_UNIT && !(*itr)->CanHaveThreatList()) + attackerSet.insert(*itr); + + for (Unit::AttackerSet::const_iterator itr = attackerSet.begin(); itr != attackerSet.end(); ++itr) + (*itr)->AttackStop(); } void Spell::EffectSelfResurrect(SpellEffIndex /*effIndex*/) |
