diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2018-06-03 10:06:57 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-03 10:06:57 -0700 |
| commit | 982643cd96790ffc54e7a3e507469649f3b074d2 (patch) | |
| tree | 90e65482d064fc9b2e8d0e215f2dec6e5fe663c9 /src/server/game/Spells/SpellEffects.cpp | |
| parent | b84348f6fc7746349fdcbd443b32fe5483174442 (diff) | |
Core/Movement: MotionMaster reimplementation (#21888)
Internal structure and handling changes, nothing behavioural (or thats the intention at least).
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 24e33258d58..cfa211c579d 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2529,11 +2529,7 @@ void Spell::EffectDistract(SpellEffIndex /*effIndex*/) if (unitTarget->HasUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_STUNNED | UNIT_STATE_FLEEING)) return; - if (unitTarget->GetTypeId() == TYPEID_UNIT) - unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS); - - unitTarget->StopMoving(); - unitTarget->SetFacingTo(unitTarget->GetAbsoluteAngle(destTarget)); + unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS, unitTarget->GetAbsoluteAngle(destTarget)); } void Spell::EffectPickPocket(SpellEffIndex /*effIndex*/) |
