diff options
| author | Jeremy <Golrag@users.noreply.github.com> | 2018-02-16 20:59:19 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2018-02-16 20:59:19 +0100 |
| commit | 9e0faace9a5114fc2324c2c601ba943272e0d6ff (patch) | |
| tree | ee7cb56b687598c96d5e967d8f8857fc5cee8b07 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 8aa10f6c65ba7fc8363a663b305fede95d0ccb58 (diff) | |
Core/Entities: Reduce the probability of units dropping under the map (#21322)
Reduce the probabilty of going under the map
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b1691bb4d2a..9ea2928c423 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4426,7 +4426,6 @@ void Spell::EffectLeap(SpellEffIndex /*effIndex*/) return; Position pos = destTarget->GetPosition(); - pos = unitTarget->GetFirstCollisionPosition(unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()), 0.0f); unitTarget->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), unitTarget == m_caster); } |
