diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-10 01:08:55 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-10 01:08:55 +0100 |
| commit | a9b740ab747332dde2967426027c43f98efbebac (patch) | |
| tree | 04f3999dd51a9eb2d7811f751dad124242390fb8 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 83a5043741c0ef3d96ff59571305eae30d360ed5 (diff) | |
| parent | f3617abdba8c247d4e9f423e5e97e3b42dab7b41 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 6c3b21fc4e0..6004888fdda 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -694,7 +694,7 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex) uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; - // todo: move those to spell scripts + /// @todo move those to spell scripts if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL && effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) { @@ -1247,7 +1247,7 @@ void Spell::EffectSendEvent(SpellEffIndex effIndex) // some spells have no target entries in dbc and they use focus target if (focusObject) target = focusObject; - // TODO: there should be a possibility to pass dest target to event script + /// @todo there should be a possibility to pass dest target to event script } sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id); @@ -1611,7 +1611,7 @@ void Spell::EffectCreateItem2(SpellEffIndex effIndex) else player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); // create some random items } - // TODO: ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); + /// @todo ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); } void Spell::EffectCreateRandomItem(SpellEffIndex /*effIndex*/) @@ -1625,7 +1625,7 @@ void Spell::EffectCreateRandomItem(SpellEffIndex /*effIndex*/) // create some random items player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); - // TODO: ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); + /// @todo ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); } void Spell::EffectPersistentAA(SpellEffIndex effIndex) @@ -1837,7 +1837,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype) return; case GAMEOBJECT_TYPE_CHEST: - // TODO: possible must be moved to loot release (in different from linked triggering) + /// @todo possible must be moved to loot release (in different from linked triggering) if (gameObjTarget->GetGOInfo()->chest.eventId) { sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId, gameObjTarget->GetDBTableGUIDLow()); @@ -1878,7 +1878,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) if (gameObjTarget) { GameObjectTemplate const* goInfo = gameObjTarget->GetGOInfo(); - // Arathi Basin banner opening. // TODO: Verify correctness of this check + // Arathi Basin banner opening. /// @todo Verify correctness of this check if ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) || (goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK)) { @@ -1906,7 +1906,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); return; } - // TODO: Add script for spell 41920 - Filling, becouse server it freze when use this spell + /// @todo Add script for spell 41920 - Filling, becouse server it freze when use this spell // handle outdoor pvp object opening, return true if go was registered for handling // these objects must have been spawned by outdoorpvp! else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr->HandleOpenGo(player, gameObjTarget->GetGUID())) @@ -2410,7 +2410,7 @@ void Spell::EffectDualWield(SpellEffIndex /*effIndex*/) void Spell::EffectPull(SpellEffIndex effIndex) { - // TODO: create a proper pull towards distract spell center for distract + /// @todo create a proper pull towards distract spell center for distract EffectNULL(effIndex); } @@ -3226,7 +3226,7 @@ void Spell::EffectInterruptCast(SpellEffIndex effIndex) if (!unitTarget || !unitTarget->isAlive()) return; - // TODO: not all spells that used this effect apply cooldown at school spells + /// @todo not all spells that used this effect apply cooldown at school spells // also exist case: apply cooldown to interrupted cast only and to all spells // there is no CURRENT_AUTOREPEAT_SPELL spells that can be interrupted for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_AUTOREPEAT_SPELL; ++i) @@ -3324,7 +3324,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; - // TODO: we must implement hunter pet summon at login there (spell 6962) + /// @todo we must implement hunter pet summon at login there (spell 6962) switch (m_spellInfo->SpellFamilyName) { @@ -3757,7 +3757,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) { if (Unit* parent = seat->GetVehicleBase()) { - // TODO: a hack, range = 11, should after some time cast, otherwise too far + /// @todo a hack, range = 11, should after some time cast, otherwise too far m_caster->CastSpell(parent, 62496, true); unitTarget->CastSpell(parent, m_spellInfo->Effects[EFFECT_0].CalcValue()); } @@ -4340,7 +4340,7 @@ void Spell::EffectFeedPet(SpellEffIndex effIndex) uint32 count = 1; player->DestroyItemCount(foodItem, count, true); - // TODO: fix crash when a spell has two effects, both pointed at the same item target + /// @todo fix crash when a spell has two effects, both pointed at the same item target m_caster->CastCustomSpell(pet, m_spellInfo->Effects[effIndex].TriggerSpell, &benefit, NULL, NULL, true); } |
