diff options
| author | Shauren <shauren.trinity@gmail.com> | 2013-08-01 21:31:11 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-08-01 21:31:11 +0200 |
| commit | ac10589edaf16f32105620b579ebae77d9b09f2c (patch) | |
| tree | 8455fa46e10c6659cd942ba42122e8b41a36b4cf /src/server/game/Spells/SpellEffects.cpp | |
| parent | ab6be8c603c9af110392bb7019472d2775dae60d (diff) | |
Core/Misc: Fixed some issues found by Coverity Scan
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 39 |
1 files changed, 13 insertions, 26 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 38d31a89e86..e054c91ccc9 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4214,6 +4214,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) m_caster->CastSpell(unitTarget, spellId2, true); return; } + break; } case SPELLFAMILY_DEATHKNIGHT: { @@ -4650,25 +4651,11 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) return; uint32 go_id = m_spellInfo->Effects[effIndex].MiscValue; + uint8 slot = m_spellInfo->Effects[effIndex].Effect - SPELL_EFFECT_SUMMON_OBJECT_SLOT1; - uint8 slot = 0; - switch (m_spellInfo->Effects[effIndex].Effect) - { - case SPELL_EFFECT_SUMMON_OBJECT_SLOT1: slot = 0; break; - case SPELL_EFFECT_SUMMON_OBJECT_SLOT2: slot = 1; break; - case SPELL_EFFECT_SUMMON_OBJECT_SLOT3: slot = 2; break; - case SPELL_EFFECT_SUMMON_OBJECT_SLOT4: slot = 3; break; - default: return; - } - - uint64 guid = m_caster->m_ObjectSlot[slot]; - if (guid != 0) + if (uint64 guid = m_caster->m_ObjectSlot[slot]) { - GameObject* obj = NULL; - if (m_caster) - obj = m_caster->GetMap()->GetGameObject(guid); - - if (obj) + if (GameObject* obj = m_caster->GetMap()->GetGameObject(guid)) { // Recast case - null spell id to make auras not be removed on object remove from world if (m_spellInfo->Id == obj->GetSpellId()) @@ -4678,7 +4665,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) m_caster->m_ObjectSlot[slot] = 0; } - GameObject* pGameObj = new GameObject; + GameObject* go = new GameObject(); float x, y, z; // If dest location if present @@ -4689,24 +4676,24 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); Map* map = m_caster->GetMap(); - if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, + if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, m_caster->GetPhaseMask(), x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { - delete pGameObj; + delete go; return; } //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); int32 duration = m_spellInfo->GetDuration(); - pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); - pGameObj->SetSpellId(m_spellInfo->Id); - m_caster->AddGameObject(pGameObj); + go->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); + go->SetSpellId(m_spellInfo->Id); + m_caster->AddGameObject(go); - ExecuteLogEffectSummonObject(effIndex, pGameObj); + ExecuteLogEffectSummonObject(effIndex, go); - map->AddToMap(pGameObj); + map->AddToMap(go); - m_caster->m_ObjectSlot[slot] = pGameObj->GetGUID(); + m_caster->m_ObjectSlot[slot] = go->GetGUID(); } void Spell::EffectResurrect(SpellEffIndex effIndex) |
