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authorModoX <moardox@gmail.com>2024-01-08 21:51:46 +0100
committerGitHub <noreply@github.com>2024-01-08 21:51:46 +0100
commitb3dce0ac08d4f740505037aff2cad7685444db15 (patch)
tree1928871f286cf3258fb0585f70ce4d85c3f9da4e /src/server/game/Spells/SpellEffects.cpp
parente8849ca5a14719e7d395db7907bac26705f25dbf (diff)
Core/Creatures: Added possibility to automatically despawn personal summons on quest remove (#29114)
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 2f3d4e266e5..1d14560266b 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4023,6 +4023,7 @@ void Spell::EffectQuestClear()
player->RemoveActiveQuest(quest_id, false);
player->RemoveRewardedQuest(quest_id);
+ player->DespawnPersonalSummonsForQuest(quest_id);
sScriptMgr->OnQuestStatusChange(player, quest_id);
sScriptMgr->OnQuestStatusChange(player, quest, oldStatus, QUEST_STATUS_NONE);