diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-28 17:58:39 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-04-28 18:59:14 -0300 |
| commit | b6b59f6c239bc0259c92c28bf43bbb50573330b5 (patch) | |
| tree | 5d139085583dfe98f632821ea590da89a29d4c2b /src/server/game/Spells/SpellEffects.cpp | |
| parent | 4c4dca6d694bd1064b403a31a5b1c776a326f3ce (diff) | |
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook
- Duplicated logic never used, sometimes only ScriptMgr version was called, sometimes only AI
- They only encourage bad scripting practices
- You can still use OnSpellHit or a SpellScript
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 2638a9138ac..e88896c8549 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -728,15 +728,6 @@ void Spell::EffectDummy(SpellEffIndex effIndex) // normal DB scripted effect TC_LOG_DEBUG("spells", "Spell ScriptStart spellid %u in EffectDummy(%u)", m_spellInfo->Id, effIndex); m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget); - - // Script based implementation. Must be used only for not good for implementation in core spell effects - // So called only for not proccessed cases - if (gameObjTarget) - sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, gameObjTarget); - else if (unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT) - sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, unitTarget->ToCreature()); - else if (itemTarget) - sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, itemTarget); } void Spell::EffectTriggerSpell(SpellEffIndex effIndex) |
