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author | mik1893 <michele.roscelli@gmail.com> | 2015-06-29 19:53:28 +0200 |
---|---|---|
committer | DDuarte <dnpd.dd@gmail.com> | 2015-07-03 01:07:44 +0100 |
commit | bc59f27e0d9233e277d8763f66e7ef2be49670d4 (patch) | |
tree | 756e405c8ee30f78b782d4aee0dcd04b8056b6ff /src/server/game/Spells/SpellEffects.cpp | |
parent | 587baa94096845637b63ace27d5eabb441d99e0a (diff) |
Merge pull request #14969 from chaodhib/taunt_threat_fixes
[Spell] Fix bugged amount of threat given by Taunt
(cherry picked from commit aacd8feb61e5b596c4af7dc3d2f530b944437424)
Conflicts:
src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 87bd5948cb5..3b0260cb4d9 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2907,19 +2907,18 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) return; } - // Also use this effect to set the taunter's threat to the taunted creature's highest value - if (unitTarget->getThreatManager().getCurrentVictim()) + if (!unitTarget->getThreatManager().getOnlineContainer().empty()) { + // Also use this effect to set the taunter's threat to the taunted creature's highest value float myThreat = unitTarget->getThreatManager().getThreat(m_caster); - float itsThreat = unitTarget->getThreatManager().getCurrentVictim()->getThreat(); - if (itsThreat > myThreat) - unitTarget->getThreatManager().addThreat(m_caster, itsThreat - myThreat); - } + float topThreat = unitTarget->getThreatManager().getOnlineContainer().getMostHated()->getThreat(); + if (topThreat > myThreat) + unitTarget->getThreatManager().doAddThreat(m_caster, topThreat - myThreat); - //Set aggro victim to caster - if (!unitTarget->getThreatManager().getOnlineContainer().empty()) + //Set aggro victim to caster if (HostileReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) unitTarget->getThreatManager().setCurrentVictim(forcedVictim); + } if (unitTarget->ToCreature()->IsAIEnabled && !unitTarget->ToCreature()->HasReactState(REACT_PASSIVE)) unitTarget->ToCreature()->AI()->AttackStart(m_caster); |