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authorChaplain <aionthefirst@gmail.com>2011-09-01 22:38:32 +0300
committerChaplain <aionthefirst@gmail.com>2011-09-01 22:38:32 +0300
commitbea649d0451271eda60aadff6040c3e6a9899a3f (patch)
tree49383b7f9b8caac38552a4c6d0c65c34c22cc4e2 /src/server/game/Spells/SpellEffects.cpp
parent0046083509304113a951519191a6a4d251cf2e5c (diff)
Core: cleanup.
*remove some garbage *little bit moore const func *fix process of args in vmap3_extractor
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 3a15516dc63..93f9640b92a 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5857,7 +5857,7 @@ void Spell::EffectReputation(SpellEffIndex effIndex)
}
// Bonus from spells that increase reputation gain
- float bonus = rep_change * _player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0; // 10%
+ float bonus = rep_change * _player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0f; // 10%
rep_change += (int32)bonus;
_player->GetReputationMgr().ModifyReputation(factionEntry, rep_change);