diff options
| author | QAston <none@none> | 2010-08-27 06:40:23 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2010-08-27 06:40:23 +0200 |
| commit | c1ac063ba129302fe0ef6ab43092304fc29bbd5a (patch) | |
| tree | 31f08c6f645edd214cbd99e4c28164dc815b5c9b /src/server/game/Spells/SpellEffects.cpp | |
| parent | bed85f565b853b13576258adcd585c9753e3e10f (diff) | |
*Remove m_currentBasePoints from spell class, use m_spellValue instead.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 31e01641553..dbabd957c1c 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -521,7 +521,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) damage += pdamage * aura->GetTotalTicks() * pct_dir / 100; uint32 pct_dot = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effect_idx + 2)) / 3; - m_currentBasePoints[1] = SpellMgr::CalculateSpellEffectBaseAmount(pdamage * aura->GetTotalTicks() * pct_dot / 100, m_spellInfo, 1); + m_spellValue->EffectBasePoints[1] = SpellMgr::CalculateSpellEffectBaseAmount(pdamage * aura->GetTotalTicks() * pct_dot / 100, m_spellInfo, 1); apply_direct_bonus = false; // Glyph of Conflagrate @@ -1759,7 +1759,7 @@ void Spell::EffectDummy(uint32 i) targets.setUnitTarget(unitTarget); Spell* spell = new Spell(m_caster, spellInfo, triggered, m_originalCasterGUID, true); - if (bp) spell->m_currentBasePoints[0] = SpellMgr::CalculateSpellEffectBaseAmount(bp, spellInfo, 0); + if (bp) spell->SetSpellValue(SPELLVALUE_BASE_POINT0, bp); spell->prepare(&targets); } @@ -2778,7 +2778,7 @@ void Spell::EffectPersistentAA(uint32 i) caster->AddDynObject(dynObj); dynObj->GetMap()->Add(dynObj); - if (Aura * aura = Aura::TryCreate(m_spellInfo, dynObj, caster, &m_currentBasePoints[0])) + if (Aura * aura = Aura::TryCreate(m_spellInfo, dynObj, caster, &m_spellValue->EffectBasePoints[0])) m_spellAura = aura; else { |
