aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellEffects.cpp
diff options
context:
space:
mode:
authorariel- <ariel-@users.noreply.github.com>2018-01-13 06:45:21 -0300
committerariel- <ariel-@users.noreply.github.com>2018-01-13 06:45:21 -0300
commitcb9e72e521d3cc415dd15bf6912c87f89e41b92a (patch)
treebe9e692f0ddf9f080f923c7396de19e4ca869c6f /src/server/game/Spells/SpellEffects.cpp
parent1c60af632888433b29a27bee76e82e96632d4096 (diff)
Core/Auras: removed caster dependency from core
- Decoupled Unit logic: split of spell critical chance into done (caster bonuses) and taken (target bonuses), this allows to precalculate caster bonuses on aura apply and then check victim's auras on damage/healing calc - Made static a bunch of methods (they no longer have this pointer because they are now called from periodic handlers which may or may not have an active caster in world) - Simplified all AuraEffect bonuses into AuraEffect::_amount, no more duplicated code - Critical chance and whether or not caster is player owned unit (for resilience calcs) is now saved one level upper, on Aura itself (it's impossible as of 3.3.5 to have different effects with different critical chances) - Minor cleanup of SPELL_DAMAGE_CLASS_NONE and Arcane Potency (#18813) crit handling Closes #19876
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp50
1 files changed, 22 insertions, 28 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 5baf98ebf10..2e43d43bd81 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -286,7 +286,7 @@ void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/)
data << uint32(m_spellInfo->Id);
m_caster->SendMessageToSet(&data, true);
- m_caster->DealDamage(unitTarget, unitTarget->GetHealth(), nullptr, NODAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
+ Unit::DealDamage(m_caster, unitTarget, unitTarget->GetHealth(), nullptr, NODAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
}
void Spell::EffectEnvironmentalDMG(SpellEffIndex /*effIndex*/)
@@ -303,7 +303,7 @@ void Spell::EffectEnvironmentalDMG(SpellEffIndex /*effIndex*/)
else
{
DamageInfo damageInfo(m_caster, unitTarget, damage, m_spellInfo, m_spellInfo->GetSchoolMask(), SPELL_DIRECT_DAMAGE, BASE_ATTACK);
- m_caster->CalcAbsorbResist(damageInfo);
+ Unit::CalcAbsorbResist(damageInfo);
uint32 absorb = damageInfo.GetAbsorb();
uint32 resist = damageInfo.GetResist();
@@ -430,10 +430,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
if (aura)
{
// Calculate damage of Immolate/Shadowflame tick
- int32 pdamage = (aura->GetAmount() + aura->GetBonusAmount()) * aura->GetDonePct();
- if (Player* modOwner = m_caster->GetSpellModOwner())
- modOwner->ApplySpellMod(GetSpellInfo()->Id, SPELLMOD_DOT, pdamage);
-
+ int32 pdamage = aura->GetAmount();
pdamage = unitTarget->SpellDamageBonusTaken(m_caster, aura->GetSpellInfo(), pdamage, DOT);
// And multiply by amount of ticks to get damage potential
@@ -670,7 +667,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
if (m_originalCaster && damage > 0 && apply_direct_bonus)
{
- damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
+ damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE, { });
damage = unitTarget->SpellDamageBonusTaken(m_originalCaster, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
}
@@ -1210,7 +1207,7 @@ void Spell::EffectPowerDrain(SpellEffIndex effIndex)
return;
// add spell damage bonus
- damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE, { });
damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
// resilience reduce mana draining effect at spell crit damage reduction (added in 2.4)
@@ -1372,10 +1369,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
return;
}
- int32 tickheal = (targetAura->GetAmount() + targetAura->GetBonusAmount()) * targetAura->GetDonePct();
- if (Player* modOwner = m_caster->GetSpellModOwner())
- modOwner->ApplySpellMod(targetAura->GetId(), SPELLMOD_DOT, tickheal);
-
+ int32 tickheal = targetAura->GetAmount();
unitTarget->SpellHealingBonusTaken(m_caster, targetAura->GetSpellInfo(), tickheal, DOT);
//int32 tickheal = targetAura->GetSpellInfo()->EffectBasePoints[idx] + 1;
@@ -1401,24 +1395,27 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
// Nourish
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000)
{
- addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
+ addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL, { });
// Glyph of Nourish
if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0))
{
- Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL);
- for (Unit::AuraEffectList::const_iterator i = Periodic.begin(); i != Periodic.end(); ++i)
+ uint32 auraCount = 0;
+ Unit::AuraEffectList const& periodicHeals = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL);
+ for (AuraEffect const* hot : periodicHeals)
{
- if (m_caster->GetGUID() == (*i)->GetCasterGUID())
- AddPct(addhealth, aurEff->GetAmount());
+ if (m_caster->GetGUID() == hot->GetCasterGUID())
+ ++auraCount;
}
+
+ AddPct(addhealth, aurEff->GetAmount() * auraCount);
}
}
// Death Pact - return pct of max health to caster
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000)
- addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL);
+ addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL, { });
else
- addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
+ addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL, { });
addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL);
@@ -1442,10 +1439,8 @@ void Spell::EffectHealPct(SpellEffIndex /*effIndex*/)
if (!m_originalCaster)
return;
- uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL);
- heal = unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL);
-
- m_healing += heal;
+ uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL, { });
+ m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL);
}
void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/)
@@ -1460,8 +1455,7 @@ void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/)
if (!m_originalCaster)
return;
- uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL);
-
+ uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL, { });
m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL);
}
@@ -1473,7 +1467,7 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex)
if (!unitTarget || !unitTarget->IsAlive() || damage < 0)
return;
- damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE, { });
damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
TC_LOG_DEBUG("spells", "HealthLeech :%i", damage);
@@ -1486,7 +1480,7 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex)
if (m_caster->IsAlive())
{
- healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL);
+ healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL, { });
healthGain = m_caster->SpellHealingBonusTaken(m_caster, m_spellInfo, healthGain, HEAL);
HealInfo healInfo(m_caster, m_caster, healthGain, m_spellInfo, m_spellSchoolMask);
@@ -3406,7 +3400,7 @@ void Spell::EffectInterruptCast(SpellEffIndex effIndex)
{
int32 duration = m_spellInfo->GetDuration();
unitTarget->GetSpellHistory()->LockSpellSchool(curSpellInfo->GetSchoolMask(), unitTarget->ModSpellDuration(m_spellInfo, unitTarget, duration, false, 1 << effIndex));
- m_originalCaster->ProcSkillsAndAuras(unitTarget, PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG, PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_HIT, PROC_HIT_INTERRUPT, nullptr, nullptr, nullptr);
+ Unit::ProcSkillsAndAuras(m_originalCaster, unitTarget, PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG, PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_HIT, PROC_HIT_INTERRUPT, nullptr, nullptr, nullptr);
}
ExecuteLogEffectInterruptCast(effIndex, unitTarget, curSpellInfo->Id);
unitTarget->InterruptSpell(CurrentSpellTypes(i), false);