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authorSubv <s.v.h21@hotmail.com>2012-09-09 11:42:31 -0500
committerSubv <s.v.h21@hotmail.com>2012-09-09 11:48:29 -0500
commitda5f8f58e205bd2c896677daf6500af4ffe655f1 (patch)
treec1a56d86a20a19a57394581513e0430393c78e74 /src/server/game/Spells/SpellEffects.cpp
parent6bc3d113a90573c9db8c9f9c3b3a09f2b573dafe (diff)
Core/Scripts: Cleanup the warrior spell scripts
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 340140ea249..7e32ce9137e 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -387,7 +387,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
case SPELLFAMILY_WARRIOR:
{
// Victory Rush
- if (m_spellInfo->SpellFamilyFlags[1] & 0x100)
+ if (m_spellInfo->Id == 34428)
ApplyPctF(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
// Shockwave
else if (m_spellInfo->Id == 46968)