diff options
| author | QAston <none@none> | 2010-07-27 02:25:22 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2010-07-27 02:25:22 +0200 |
| commit | dd8d6701b81c4ea66b21cb94a8cd7f0e309b6c05 (patch) | |
| tree | 91133cfb0e921571b30dac9400e2364225f8ce97 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 6bb1c8f3f9046f6723931f57223f2a6e030aa1ca (diff) | |
*Implement RepRewardRate for spells.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 181822c39e2..50241314a6b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -7024,6 +7024,11 @@ void Spell::EffectReputation(uint32 i) if (!factionEntry) return; + if (RepRewardRate const * repData = objmgr.GetRepRewardRate(faction_id)) + { + rep_change = (float)rep_change * repData->spell_rate; + } + _player->GetReputationMgr().ModifyReputation(factionEntry, rep_change); } |
