diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-06-20 18:06:29 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-06-20 18:06:29 +0200 |
| commit | ef4d9dd4ae188aeabe19388f0cad7543dae3c907 (patch) | |
| tree | f77583ebba76b8d4d7ddbbab39b1de12897bec8e /src/server/game/Spells/SpellEffects.cpp | |
| parent | ab3430762d965f84717fdf7a18e2cbc2271c436a (diff) | |
Core/Spells:
* Fix bloodthirst Heal
* Move bloodthirst damage calculation in Spell script
* Fix some codestyle
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b4a1ba19a08..84c1401bb5b 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -365,11 +365,8 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) } case SPELLFAMILY_WARRIOR: { - // Bloodthirst - if (m_spellInfo->SpellFamilyFlags[1] & 0x400) - ApplyPctF(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); // Shield Slam - else if (m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209) + if (m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209) { uint8 level = m_caster->getLevel(); uint32 block_value = m_caster->GetShieldBlockValue(uint32(float(level) * 24.5f), uint32(float(level) * 34.5f)); |
