diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-02-11 19:23:18 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-02-11 19:23:18 -0500 |
| commit | ff9830c18d86889207198db2658eaa4ac9c119d4 (patch) | |
| tree | 02986f982b6bed31c05755f42e53e67b555fd770 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 1fc3470233f0073a7839b6776d77685b96faebb6 (diff) | |
Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)
Refactored some code
Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 6802cbdd90d..ef5f32b5575 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -6076,7 +6076,10 @@ void Spell::EffectLeap(SpellEffIndex /*effIndex*/) if (!m_targets.HasDst()) return; - unitTarget->NearTeleportTo(m_targets.GetDst()->GetPositionX(), m_targets.GetDst()->GetPositionY(), m_targets.GetDst()->GetPositionZ(), m_targets.GetDst()->GetOrientation(), unitTarget == m_caster); + Position pos; + m_targets.GetDst()->GetPosition(&pos); + unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f); + unitTarget->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), unitTarget == m_caster); } void Spell::EffectReputation(SpellEffIndex effIndex) |
