diff options
author | Ovahlord <dreadkiller@gmx.de> | 2023-11-28 02:00:51 +0100 |
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committer | Ovahlord <dreadkiller@gmx.de> | 2023-11-28 02:00:51 +0100 |
commit | 00c1f57c8bcd22bbf202f921d9670b1af9c3b3fd (patch) | |
tree | 05e305cea0fb7a8f0075056f69e32a4e542f4153 /src/server/game/Spells/SpellInfo.cpp | |
parent | bbb320f39013bb540d69a36fe7be72c1ac6ba9d3 (diff) |
Core/Items: restore item random properties handling
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 581578ebc10..eba12d8a794 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -550,7 +550,7 @@ int32 SpellEffectInfo::CalcValue(WorldObject const* caster /*= nullptr*/, int32 return int32(round(value)); } -int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* target, uint32 itemId, int32 itemLevel) const +int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* target, uint32 itemId, int32 /*itemLevel*/) const { if (Scaling.Coefficient != 0.0f) { @@ -575,6 +575,7 @@ int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* targ if (!Scaling.Class) return 0; + /* uint32 effectiveItemLevel = itemLevel != -1 ? uint32(itemLevel) : 1u; if (_spellInfo->Scaling.ScalesFromItemLevel || _spellInfo->HasAttribute(SPELL_ATTR11_SCALES_WITH_ITEM_LEVEL)) { @@ -594,6 +595,7 @@ int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* targ } else value = GetSpellScalingColumnForClass(sSpellScalingGameTable.GetRow(level), Scaling.Class); + */ } value *= Scaling.Coefficient; @@ -4250,12 +4252,15 @@ inline float CalcPPMItemLevelMod(SpellProcsPerMinuteModEntry const* mod, int32 i if (itemLevel == mod->Param) return 0.0f; + /* float itemLevelPoints = GetRandomPropertyPoints(itemLevel, ITEM_QUALITY_RARE, INVTYPE_CHEST, 0); float basePoints = GetRandomPropertyPoints(mod->Param, ITEM_QUALITY_RARE, INVTYPE_CHEST, 0); if (itemLevelPoints == basePoints) return 0.0f; return ((itemLevelPoints / basePoints) - 1.0f) * mod->Coeff; + */ + return 0; } float SpellInfo::CalcProcPPM(Unit* caster, int32 itemLevel) const |