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authorxvwyh <43143822+xvwyh@users.noreply.github.com>2021-01-14 11:41:03 +0200
committerShauren <shauren.trinity@gmail.com>2022-03-05 23:51:50 +0100
commit2a595d55b237038fb2856f4d5fcfa7bf44f12a04 (patch)
tree0e98646a941ccb9cfb8e1998cd795ccd3fcfbcbd /src/server/game/Spells/SpellInfo.cpp
parent5159a11241251591f7273194e25355876bb64ab5 (diff)
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_PARTY (#25837)
* Update SharedDefines.h * Update SpellInfo.cpp (cherry picked from commit 7c6d92012afa4efe7b075aa6543e2169cda3faed)
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index fe26342039b..c6d2447f12b 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -228,8 +228,8 @@ std::array<SpellImplicitTargetInfo::StaticData, TOTAL_SPELL_TARGETS> SpellImplic
{TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, //
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 1 TARGET_UNIT_CASTER
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_ENEMY, TARGET_DIR_NONE}, // 2 TARGET_UNIT_NEARBY_ENEMY
- {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_PARTY, TARGET_DIR_NONE}, // 3 TARGET_UNIT_NEARBY_PARTY
- {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_ALLY, TARGET_DIR_NONE}, // 4 TARGET_UNIT_NEARBY_ALLY
+ {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_ALLY, TARGET_DIR_NONE}, // 3 TARGET_UNIT_NEARBY_ALLY
+ {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_PARTY, TARGET_DIR_NONE}, // 4 TARGET_UNIT_NEARBY_PARTY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 5 TARGET_UNIT_PET
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_ENEMY, TARGET_DIR_NONE}, // 6 TARGET_UNIT_TARGET_ENEMY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_SRC, TARGET_SELECT_CATEGORY_AREA, TARGET_CHECK_ENTRY, TARGET_DIR_NONE}, // 7 TARGET_UNIT_SRC_AREA_ENTRY