diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-01-06 16:51:01 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-01-06 16:51:01 +0100 |
commit | 42fbcf2fc58690346ef1db12803b79634985d44f (patch) | |
tree | 035b93ece9ec2278536a25458dadd2cee52b71a8 /src/server/game/Spells/SpellInfo.cpp | |
parent | d8a4668c77ba599767edf25ab4d3c97e91470b68 (diff) |
Core/Utils: Replace boost flat_set with our own
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index cd453b197ff..84415fe2720 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -20,6 +20,7 @@ #include "Containers.h" #include "Corpse.h" #include "DB2Stores.h" +#include "FlatSet.h" #include "GameTables.h" #include "InstanceScript.h" #include "Item.h" @@ -35,7 +36,6 @@ #include "SpellAuraEffects.h" #include "SpellMgr.h" #include "Vehicle.h" -#include <boost/container/flat_set.hpp> #include <G3D/g3dmath.h> uint32 GetTargetFlagMask(SpellTargetObjectTypes objType) @@ -234,8 +234,8 @@ struct SpellEffectInfo::ImmunityInfo uint32 DispelImmune = 0; uint32 DamageSchoolMask = 0; - boost::container::flat_set<AuraType> AuraTypeImmune; - boost::container::flat_set<SpellEffectName> SpellEffectImmune; + Trinity::Containers::FlatSet<AuraType> AuraTypeImmune; + Trinity::Containers::FlatSet<SpellEffectName> SpellEffectImmune; }; std::array<SpellImplicitTargetInfo::StaticData, TOTAL_SPELL_TARGETS> SpellImplicitTargetInfo::_data = @@ -3684,7 +3684,7 @@ bool SpellInfo::CanSpellProvideImmunityAgainstAura(SpellInfo const* auraSpellInf continue; auto spellImmuneItr = immuneInfo->SpellEffectImmune.find(auraSpellEffectInfo.Effect); - if (spellImmuneItr == immuneInfo->SpellEffectImmune.cend()) + if (spellImmuneItr == immuneInfo->SpellEffectImmune.end()) { immuneToAllEffects = false; break; @@ -3705,7 +3705,7 @@ bool SpellInfo::CanSpellProvideImmunityAgainstAura(SpellInfo const* auraSpellInf { bool isImmuneToAuraEffectApply = false; auto auraImmuneItr = immuneInfo->AuraTypeImmune.find(auraName); - if (auraImmuneItr != immuneInfo->AuraTypeImmune.cend()) + if (auraImmuneItr != immuneInfo->AuraTypeImmune.end()) isImmuneToAuraEffectApply = true; if (!isImmuneToAuraEffectApply && !auraSpellInfo->IsPositiveEffect(auraSpellEffectInfo.EffectIndex) && !auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES)) |