diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-11-25 17:58:48 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-11-25 17:58:48 +0100 |
| commit | 5411ca8cdfc1f887db765f1d594c109e95628c54 (patch) | |
| tree | 80647961b1e46277e0a3bc530215d25a0ed9aaa2 /src/server/game/Spells/SpellInfo.cpp | |
| parent | 8c23059186d48092ee76b1cd7329d849015032f9 (diff) | |
Core/Units: Removed attack speed float to int conversion special case in building SMSG_UPDATE_OBJECT
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 45a79f8c458..16b05fc6329 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2629,7 +2629,7 @@ std::vector<SpellInfo::CostData> SpellInfo::CalcPowerCost(Unit const* caster, Sp if (HasAttribute(SPELL_ATTR3_REQ_OFFHAND)) slot = OFF_ATTACK; - speed = caster->GetAttackTime(slot); + speed = caster->GetBaseAttackTime(slot); } powerCost += speed / 100; |
