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authorQAston <qaston@gmail.com>2011-08-16 16:05:24 +0200
committerQAston <qaston@gmail.com>2011-08-16 16:06:21 +0200
commit73bbc3aca85b746a5a2935ff5a5a65d4437f95bf (patch)
treeca1d96d5841fe914d6d000a25066c081d7fd9ad9 /src/server/game/Spells/SpellInfo.cpp
parent8ae5750c1506fea01c4b2e49bbe46770876a61ff (diff)
Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent.
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index a4cddd607b6..4cce79f9f2a 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -783,12 +783,12 @@ bool SpellInfo::IsDeathPersistent() const
bool SpellInfo::IsRequiringDeadTarget() const
{
- return AttributesEx3 & SPELL_ATTR3_REQUIRE_DEAD_TARGET;
+ return AttributesEx3 & SPELL_ATTR3_ONLY_TARGET_GHOSTS;
}
bool SpellInfo::IsAllowingDeadTarget() const
{
- return AttributesEx2 & SPELL_ATTR2_ALLOW_DEAD_TARGET;
+ return AttributesEx2 & SPELL_ATTR2_CAN_TARGET_DEAD;
}
bool SpellInfo::CanBeUsedInCombat() const