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authorVincent-Michael <Vincent_Michael@gmx.de>2013-08-15 08:13:08 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-08-15 08:13:08 +0200
commit8b0cec3d5540c399ac2b0f764405c0322b04844c (patch)
tree6eb1551bf3e0ac279da0e705dd1d894f0a88c0b3 /src/server/game/Spells/SpellInfo.cpp
parentfd10e25813b8e14a8c8a5f8a82fb5b56e6ce3432 (diff)
parenta0ff0233c59a4c12c229a0d02d728819b18c7ed0 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Spells/SpellInfo.cpp
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 0fb463f222c..52d4e5487ee 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1172,8 +1172,12 @@ bool SpellInfo::NeedsExplicitUnitTarget() const
bool SpellInfo::NeedsToBeTriggeredByCaster() const
{
- if (NeedsExplicitUnitTarget() || Id == 96946 || Id == 101005)
+ if (AttributesCu & SPELL_ATTR0_CU_TRIGGERED_BY_CASTER)
return true;
+
+ if (NeedsExplicitUnitTarget())
+ return true;
+
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (Effects[i].IsEffect())
@@ -1183,6 +1187,7 @@ bool SpellInfo::NeedsToBeTriggeredByCaster() const
return true;
}
}
+
return false;
}
@@ -1891,7 +1896,7 @@ uint32 SpellInfo::GetAllEffectsMechanicMask() const
uint32 mask = 0;
if (Mechanic)
mask |= 1 << Mechanic;
- for (int i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (Effects[i].IsEffect() && Effects[i].Mechanic)
mask |= 1 << Effects[i].Mechanic;
return mask;
@@ -1901,9 +1906,9 @@ uint32 SpellInfo::GetEffectMechanicMask(uint8 effIndex) const
{
uint32 mask = 0;
if (Mechanic)
- mask |= 1<< Mechanic;
+ mask |= 1 << Mechanic;
if (Effects[effIndex].IsEffect() && Effects[effIndex].Mechanic)
- mask |= 1<< Effects[effIndex].Mechanic;
+ mask |= 1 << Effects[effIndex].Mechanic;
return mask;
}
@@ -1911,10 +1916,10 @@ uint32 SpellInfo::GetSpellMechanicMaskByEffectMask(uint32 effectMask) const
{
uint32 mask = 0;
if (Mechanic)
- mask |= 1<< Mechanic;
- for (int i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ mask |= 1 << Mechanic;
+ for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if ((effectMask & (1 << i)) && Effects[i].Mechanic)
- mask |= 1<< Effects[i].Mechanic;
+ mask |= 1 << Effects[i].Mechanic;
return mask;
}