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authorShauren <shauren.trinity@gmail.com>2017-06-04 01:00:45 +0200
committerShauren <shauren.trinity@gmail.com>2017-06-04 01:00:45 +0200
commitb453e124231a90321fe79fbf3a62acdcfa54a691 (patch)
treeca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/Spells/SpellInfo.cpp
parentec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff)
Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 8ea71d76484..f5619c5041f 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -19,9 +19,12 @@
#include "Battleground.h"
#include "ConditionMgr.h"
#include "Corpse.h"
+#include "DB2Stores.h"
#include "GameTables.h"
#include "InstanceScript.h"
+#include "ItemTemplate.h"
#include "Log.h"
+#include "Map.h"
#include "ObjectAccessor.h"
#include "Pet.h"
#include "Player.h"
@@ -30,6 +33,7 @@
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "Vehicle.h"
+#include <G3D/g3dmath.h>
uint32 GetTargetFlagMask(SpellTargetObjectTypes objType)
{