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authorOvahlord <dreadkiller@gmx.de>2024-03-10 02:39:59 +0100
committerOvahlord <dreadkiller@gmx.de>2024-03-10 02:39:59 +0100
commitd9ffc337247c08a2282a2d4c48ef31a70d22ae23 (patch)
tree678c6b1a48e4f81b64783019d06b56f35fb3124b /src/server/game/Spells/SpellInfo.cpp
parent7f7792485ddf354c25217551b53883b6e7b83f65 (diff)
Core/DataStores: duc-taped build
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp58
1 files changed, 3 insertions, 55 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 4df6b83d89c..4e2e92a8f21 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -434,7 +434,6 @@ SpellEffectInfo::SpellEffectInfo(SpellInfo const* spellInfo, SpellEffectEntry co
TriggerSpell = _effect.EffectTriggerSpell;
SpellClassMask = _effect.EffectSpellClassMask;
BonusCoefficientFromAP = _effect.BonusCoefficientFromAP;
- Scaling.Class = _effect.ScalingClass;
Scaling.Coefficient = _effect.Coefficient;
Scaling.Variance = _effect.Variance;
Scaling.ResourceCoefficient = _effect.ResourceCoefficient;
@@ -571,6 +570,7 @@ int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* targ
level = _spellInfo->Scaling.MaxScalingLevel;
float value = 0.0f;
+ /*
if (level > 0)
{
if (!Scaling.Class)
@@ -606,8 +606,9 @@ int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* targ
if (GtStaminaMultByILvl const* staminaMult = sStaminaMultByILvlGameTable.GetRow(effectiveItemLevel))
if (ItemSparseEntry const* itemSparse = sItemSparseStore.LookupEntry(itemId))
value *= GetIlvlStatMultiplier(staminaMult, InventoryType(itemSparse->InventoryType));
- */
+
}
+ */
value *= Scaling.Coefficient;
if (value > 0.0f && value < 1.0f)
@@ -618,27 +619,6 @@ int32 SpellEffectInfo::CalcBaseValue(WorldObject const* caster, Unit const* targ
else
{
float value = BasePoints;
- ExpectedStatType stat = GetScalingExpectedStat();
- if (stat != ExpectedStatType::None)
- {
- if (_spellInfo->HasAttribute(SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL))
- stat = ExpectedStatType::CreatureAutoAttackDps;
-
- // TODO - add expansion and content tuning id args?
- uint32 contentTuningId = _spellInfo->ContentTuningId; // content tuning should be passed as arg, the one stored in SpellInfo is fallback
- int32 expansion = -2;
- if (ContentTuningEntry const* contentTuning = sContentTuningStore.LookupEntry(contentTuningId))
- expansion = contentTuning->ExpansionID;
-
- int32 level = 1;
- if (target && _spellInfo->HasAttribute(SPELL_ATTR8_USE_TARGETS_LEVEL_FOR_SPELL_SCALING))
- level = target->GetLevel();
- else if (caster && caster->IsUnit())
- level = caster->ToUnit()->GetLevel();
-
- value = sDB2Manager.EvaluateExpectedStat(stat, level, expansion, 0, CLASS_NONE, 0) * BasePoints / 100.0f;
- }
-
return int32(round(value));
}
}
@@ -1250,10 +1230,6 @@ SpellInfo::SpellInfo(SpellNameEntry const* spellName, ::Difficulty difficulty, S
TargetAuraSpell = _aura->TargetAuraSpell;
ExcludeCasterAuraSpell = _aura->ExcludeCasterAuraSpell;
ExcludeTargetAuraSpell = _aura->ExcludeTargetAuraSpell;
- CasterAuraType = AuraType(_aura->CasterAuraType);
- TargetAuraType = AuraType(_aura->TargetAuraType);
- ExcludeCasterAuraType = AuraType(_aura->ExcludeCasterAuraType);
- ExcludeTargetAuraType = AuraType(_aura->ExcludeTargetAuraType);
}
// SpellCastingRequirementsEntry
@@ -3955,34 +3931,6 @@ Optional<SpellPowerCost> SpellInfo::CalcPowerCost(SpellPowerEntry const* power,
{
powerCost = int32(power->OptionalCost);
- if (power->OptionalCostPct)
- {
- switch (power->PowerType)
- {
- // health as power used
- case POWER_HEALTH:
- powerCost += int32(CalculatePct(unitCaster->GetMaxHealth(), power->OptionalCostPct));
- break;
- case POWER_MANA:
- powerCost += int32(CalculatePct(unitCaster->GetCreateMana(), power->OptionalCostPct));
- break;
- case POWER_ALTERNATE_POWER:
- TC_LOG_ERROR("spells", "SpellInfo::CalcPowerCost: Unsupported power type POWER_ALTERNATE_POWER in spell {} for optional cost percent", Id);
- return {};
- default:
- {
- if (PowerTypeEntry const* powerTypeEntry = sDB2Manager.GetPowerTypeEntry(Powers(power->PowerType)))
- {
- powerCost += int32(CalculatePct(powerTypeEntry->MaxBasePower, power->OptionalCostPct));
- break;
- }
-
- TC_LOG_ERROR("spells", "SpellInfo::CalcPowerCost: Unknown power type '{}' in spell {} for optional cost percent", power->PowerType, Id);
- return {};
- }
- }
- }
-
powerCost += unitCaster->GetTotalAuraModifier(SPELL_AURA_MOD_ADDITIONAL_POWER_COST, [this, power](AuraEffect const* aurEff) -> bool
{
return aurEff->GetMiscValue() == power->PowerType