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authorShauren <shauren.trinity@gmail.com>2023-05-24 22:10:04 +0200
committerShauren <shauren.trinity@gmail.com>2023-05-24 22:10:04 +0200
commit092119058ba11e6d9d0b929787693c70032aebe1 (patch)
treecd5d7e1ff5a667f5d2ad7fc25f6441ca2673872e /src/server/game/Spells/SpellMgr.cpp
parentdb55a034fd689929404e3155424a9a7caff93232 (diff)
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 67c03d45b08..166172dd88a 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1784,7 +1784,7 @@ void SpellMgr::LoadSpellProcs()
if (spellEffectInfo.IsAura())
{
TC_LOG_ERROR("sql.sql", "Spell Id {} has DBC ProcFlags 0x{:X} 0x{:X}, but it's of non-proc aura type, it probably needs an entry in `spell_proc` table to be handled correctly.",
- spellInfo.Id, spellInfo.ProcFlags[0], spellInfo.ProcFlags[1]);
+ spellInfo.Id, uint32(spellInfo.ProcFlags[0]), uint32(spellInfo.ProcFlags[1]));
break;
}
}