diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-08-08 10:18:06 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-08-08 10:18:06 +0200 |
| commit | 0aa791dc9e2de4e8128013c514ce3311fdef4b71 (patch) | |
| tree | 46edaa8375a5317fdde8148fb5a53350d8435359 /src/server/game/Spells/SpellMgr.cpp | |
| parent | 93bf99fe70266c0702816c3aecdcb04e9e2cb4f9 (diff) | |
Core/Spells: Changed TOTAL_AURAS to 492
Closes #17755
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 13d03c4ee57..a34836ad42a 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2655,11 +2655,11 @@ void SpellMgr::LoadSpellInfoStore() for (SpellEffectEntry const* effect : sSpellEffectStore) { - ASSERT(effect->EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect->EffectIndex); - ASSERT(effect->Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect->Effect); - ASSERT(effect->EffectAura < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect->EffectAura); - ASSERT(effect->ImplicitTarget[0] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[0]); - ASSERT(effect->ImplicitTarget[1] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[1]); + ASSERT(effect->EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect->EffectIndex + 1); + ASSERT(effect->Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect->Effect + 1); + ASSERT(effect->EffectAura < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect->EffectAura + 1); + ASSERT(effect->ImplicitTarget[0] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[0] + 1); + ASSERT(effect->ImplicitTarget[1] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[1] + 1); SpellEffectEntryVector& effectsForDifficulty = effectsBySpell[effect->SpellID][effect->DifficultyID]; if (effectsForDifficulty.size() <= effect->EffectIndex) |
