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authorShauren <shauren.trinity@gmail.com>2016-08-08 10:18:06 +0200
committerShauren <shauren.trinity@gmail.com>2016-08-08 10:18:06 +0200
commit0aa791dc9e2de4e8128013c514ce3311fdef4b71 (patch)
tree46edaa8375a5317fdde8148fb5a53350d8435359 /src/server/game/Spells/SpellMgr.cpp
parent93bf99fe70266c0702816c3aecdcb04e9e2cb4f9 (diff)
Core/Spells: Changed TOTAL_AURAS to 492
Closes #17755
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 13d03c4ee57..a34836ad42a 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2655,11 +2655,11 @@ void SpellMgr::LoadSpellInfoStore()
for (SpellEffectEntry const* effect : sSpellEffectStore)
{
- ASSERT(effect->EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect->EffectIndex);
- ASSERT(effect->Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect->Effect);
- ASSERT(effect->EffectAura < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect->EffectAura);
- ASSERT(effect->ImplicitTarget[0] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[0]);
- ASSERT(effect->ImplicitTarget[1] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[1]);
+ ASSERT(effect->EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect->EffectIndex + 1);
+ ASSERT(effect->Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect->Effect + 1);
+ ASSERT(effect->EffectAura < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect->EffectAura + 1);
+ ASSERT(effect->ImplicitTarget[0] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[0] + 1);
+ ASSERT(effect->ImplicitTarget[1] < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect->ImplicitTarget[1] + 1);
SpellEffectEntryVector& effectsForDifficulty = effectsBySpell[effect->SpellID][effect->DifficultyID];
if (effectsForDifficulty.size() <= effect->EffectIndex)