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authorariel- <ariel-@users.noreply.github.com>2018-02-11 22:52:28 -0300
committerShauren <shauren.trinity@gmail.com>2021-06-19 23:33:44 +0200
commit13be704cb4619ef585ae0043580e2534f62e64aa (patch)
treed249b45c0eb51cb57590ca742f3a3dd57d979e9e /src/server/game/Spells/SpellMgr.cpp
parent85e5509e91a1370b16851d375a26121797870921 (diff)
Core/Spells: implement SPELLVALUE_CRIT_CHANCE
(cherry picked from commit 546a605bd0cd0e828def81e26697f1c116a3f1b7)
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 96d80449b8a..3cb6ab166e3 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3172,7 +3172,7 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
spellInfoMutable->_InitializeExplicitTargetMask();
}
- // addition for binary spells, ommit spells triggering other spells
+ // addition for binary spells, omit spells triggering other spells
for (SpellInfo const& spellInfo : mSpellInfoMap)
{
SpellInfo* spellInfoMutable = const_cast<SpellInfo*>(&spellInfo);