diff options
| author | tobmaps <spambot42@yandex.ru> | 2011-06-30 08:05:03 +0700 |
|---|---|---|
| committer | tobmaps <spambot42@yandex.ru> | 2011-06-30 08:05:03 +0700 |
| commit | 18a2d330a87371655b10f090748b62c7b09850bb (patch) | |
| tree | 91edb6d704452a60dd9423cec3580dbf5cb5a3c5 /src/server/game/Spells/SpellMgr.cpp | |
| parent | d3e887060d0fed28378908f8c24150fbe375a659 (diff) | |
Core/Spells: Prevent abilities that are 'usable while stunned' being usable while in non-stun effects. Original idea by darkstalker
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rwxr-xr-x | src/server/game/Spells/SpellMgr.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 0c014509804..1cd44cf1046 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -4117,10 +4117,6 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; ++count; break; - case 33206: // Pain Suppression - spellInfo->AttributesEx5 &= ~SPELL_ATTR5_USABLE_WHILE_STUNNED; - ++count; - break; case 8145: // Tremor Totem (instant pulse) case 6474: // Earthbind Totem (instant pulse) spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY; |
