diff options
| author | Intel <chemicstry@gmail.com> | 2014-11-10 21:09:18 +0200 |
|---|---|---|
| committer | Intel <chemicstry@gmail.com> | 2014-11-10 21:09:18 +0200 |
| commit | 24850994b4fc1b285e84f2f44f2278bf3a091900 (patch) | |
| tree | 774312cc1e1918f7878947a7024e13827eb6eabd /src/server/game/Spells/SpellMgr.cpp | |
| parent | e90ef4fa24a1da7f4d7433a1522e5cb43ef68d29 (diff) | |
Core/Talents: Update talent system, remove talent points
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index b3f2f283c4c..2c5d5c76bbe 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1227,6 +1227,7 @@ void SpellMgr::UnloadSpellInfoChains() void SpellMgr::LoadSpellTalentRanks() { + /* TODO: 6.x remove this // cleanup core data before reload - remove reference to ChainNode from SpellInfo UnloadSpellInfoChains(); @@ -1283,7 +1284,7 @@ void SpellMgr::LoadSpellTalentRanks() prevSpell = currentSpell; } - } + }*/ } void SpellMgr::LoadSpellRanks() @@ -1538,7 +1539,7 @@ void SpellMgr::LoadSpellLearnSpells() continue; } - if (GetTalentSpellCost(node.spell)) + if (GetTalentBySpellID(node.spell)) { TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_learn_spell` attempt learning talent spell %u, skipped", spell_id, node.spell); continue; @@ -1576,7 +1577,7 @@ void SpellMgr::LoadSpellLearnSpells() // talent or passive spells or skill-step spells auto-cast and not need dependent learning, // pet teaching spells must not be dependent learning (cast) // other required explicit dependent learning - dbc_node.autoLearned = entry->Effects[i].TargetA.GetTarget() == TARGET_UNIT_PET || GetTalentSpellCost(spell) > 0 || entry->IsPassive() || entry->HasEffect(SPELL_EFFECT_SKILL_STEP); + dbc_node.autoLearned = entry->Effects[i].TargetA.GetTarget() == TARGET_UNIT_PET || GetTalentBySpellID(spell) || entry->IsPassive() || entry->HasEffect(SPELL_EFFECT_SKILL_STEP); SpellLearnSpellMapBounds db_node_bounds = dbSpellLearnSpells.equal_range(spell); @@ -1602,22 +1603,22 @@ void SpellMgr::LoadSpellLearnSpells() } uint32 mastery_count = 0; - for (uint32 i = 0; i < sTalentTabStore.GetNumRows(); ++i) + for (uint32 i = 0; i < sChrSpecializationStore.GetNumRows(); ++i) { - TalentTabEntry const* talentTab = sTalentTabStore.LookupEntry(i); - if (!talentTab) + ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(i); + if (!chrSpec) continue; for (uint32 c = CLASS_WARRIOR; c < MAX_CLASSES; ++c) { - if (!(talentTab->ClassMask & (1 << (c - 1)))) + if (chrSpec->ClassID != c) continue; uint32 masteryMainSpell = MasterySpells[c]; for (uint32 m = 0; m < MAX_MASTERY_SPELLS; ++m) { - uint32 mastery = talentTab->MasterySpellId[m]; + uint32 mastery = chrSpec->MasterySpellID[m]; if (!mastery) continue; |
